![]() So we went just for the core features and shelved the rest. We were strapped for resources at that time and couldn’t bear the risk of making these features and failing. We want to fully simulate a phone, with chats, galleries, call features along with popular apps like Tinder, Uber, a web browser and a music player. We had no point of reference and pretty much had to come up with everything from scratch. ![]() While “phone simulator” games are starting to become a genre of its own as of the time of writing, we didn’t have much to start with during the early months of development. Best mobile game Indie Prize Singapore 2017. A few days of brainstorming - and we settled on the idea of a found phone horror game called S.I.M - Sara Is Missing and started working on the demo. However, after some discussions, we were serious about the possibility of it happening. I said “jokingly” because the logistics of filming with live actors and designing a game where you replicate an entire phone in form and functions feels like a huge undertaking for us at that time. A game set in a phone, like Replica, combined with the mystery theme and realism of Her Story. ![]() Thirsty for a new project, I jokingly pitched a game concept that was as far away from casual as possible. ![]() When I met my partners, we were all burnt out of making casual games mostly for other people.
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